Microsoft PlayReady content access and protection technology is a set of technologies that can be used to distribute audio/video content more securely over a network, and help prevent the unauthorized use of this content. This technology is used for defining, incorporating, and enforcing rights for digital media. The service provider and content provider can control the expiration date, the number of times a user can play the content file, the resolution of the content that can be played on a screen, the type of screen that content is rendered to, and many other control settings. PlayReady technologies can be incorporated into media applications on televisions, set-top boxes, mobile phones, tablets, personal computers, and other devices to enforce the content access rules defined by the content owners.
Jul 11, 2019 Windows Media Player is available for Windows-based devices. Use this table to find the right version of the Player for your system. (If you've got a Mac, you can download Windows Media Components for QuickTime to play Windows Media files.).
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Playready pc runtime free download - PlayReady PC Runtime v1.3 (x64), PlayReady PC Runtime v1.3 (x86), Natural Installer, and many more programs. Microsoft PlayReady technology is optimized for the mobile industry to support the growth of online content services, and includes features designed to make it easier than ever for consumers to.
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If this documentation differs from the language included in the Licensing Agreements, in the Compliance Rules document or the Robustness Rules document, those documents take precedence.
Microsoft PlayReady is a Content Protection Technology that is massively deployed in the world. PlayReady runs on all sorts of devices and apps, and all operating systems. Thousands of services around the world and more than four billion devices use PlayReady.
Microsoft PlayReady content protection is proven, versatile and scalable. The development of Microsoft PlayReady is the culmination of over 14 years of research and development, with significant patent portfolio and a large R&D investment in content protection technology. Microsoft provides valuable and reliable IP protection to over a thousand licensees from all parts of the ecosystem to deliver millions of secured, premium content and assets.What makes PlayReady so effective in an ever-evolving marketplace is Microsoft’s direct collaboration with the media industry leaders, content providers, OEMs, Service, and Network Providers to develop features and functionality for premium entertainment scenarios.
PlayReady can work on non-Windows platforms (such as iOS and Android) and is used by most major online video services today. Visit the Licensing page to learn about licensing PlayReady for your business scenarios
As of 2018, the latest version of PlayReady is 4.0, released in October 2017. It adds support for content encrypted in AES-CBC mode, in addition to the content already supported in AES-CTR mode. Find more about the different versions of PlayReady here. We recommend that services and device manufacturers update to the latest version available. However, the PlayReady ecosystem includes servers and clients running various versions of PlayReady. Please see that same page to learn more about the interoperability of PlayReady Clients and PlayReady Servers.
PlayReady 3.0 and later supports media content composed of audio and video, such as music or movies. Earlier versions of PlayReady (1.X and 2.X) support other types of content, such as executable applications and ebooks.
Note that operating a packager that provides PlayReady protection for content you want to protect:
The following figure shows the overall view of how a PlayReady packager operates with other parts of the content delivery system.
Steps:
You need to connect the packager to a Key Management system to store the content encryption keys for each piece of content. Alternatively, you may set the content encryption keys or Key Seed manually through the packager's interface.
The packager receives clear content.
The packager outputs protected content.
The packager just packages and protects the content. It does not define the policies that will be sent to clients by the PlayReady License Server.
Once the content is protected, the service can define any set of PlayReady policies to be sent to any client independantly, by inserting them in the license generated for that particular client. That means, the same piece of content, once protected, and identified with its KID or list of KIDs, can be served to client A with a certain set of playback policies (for example, play on internal screen, up to the 4K resolution, for 48 hours maximum), while served to client B with a different set of playback policies (for example, play on internal and external screens, up to the 1080p resolution maximum, with no time limitation).
The packager typically provides a configuration interface through a webpage, and through APIs. Here is a sample of the configuration interface for the packager built-in to Azure Media Services:
For each piece of content to protect, you are going to input the KID and content encryption key with one of the following methods:
Input the KID and Content Key. The Key Seed is not needed in this case.
Input the KID and Key Seed, and let the packager compute the Content Key.